Initialization and setting up the xml. The xmlName is a public string that is changed based on which state the wheel needs to be. Call the other methods.
The xml finds the id and ignores the commas to read the numbers, etc. The id is used throughout the reader to identify the slice, the correct image, color etc.
The text displayed on the screen is changed based on the Xml and the audio is loaded throught the xml as well with modular names.
Each shader on objects is changed to accommodate Transparency.
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